If you've ever benched a wide receiver because of a rainy forecast or chased a running back in a snow game, the honest answer through the 2024 season is that the NFL samples are still too small to tell you whether that move is justified. Four separate questions — heavy rain, rain plus wind, snow, and snow plus wind — each came up short of the evidence needed for a confident answer, so none of them earns a standalone verdict.
Every fantasy manager has a weather rule of thumb: rain kills the deep ball, snow turns games into run-fests, wind-plus-precipitation is a scoring pit. The problem isn't that these intuitions are wrong — it's that through the 2024 season, the league simply hasn't produced enough of these games to test them. We tracked four registered weather contrasts against preregistered sample minimums, and all four fell short. Heavy rain showed up in 39 qualifying games against a minimum of 75. Rain plus 15+ mph wind appeared in 19 games, 56 short. Snow showed up in 25 games, 50 short. Snow plus 15+ mph wind happened in just 3 games — 47 short of its 50-game floor.
That last number deserves a beat. Three games. Any pattern you spot in three games is a coin flip wearing a lab coat. Even the largest sample here — 39 heavy-rain games — is roughly half of what was preregistered as the minimum for a standalone article. These four conditions are kept strictly separate throughout: they are different weather events with different comparison groups, and their game counts are never added together.

| Study | Registered contrast | Observed games | Minimum | Shortfall | Decision |
|---|---|---|---|---|---|
| What Happens to Deep Targets in Heavy Rain? | maximum hourly rain at least 2.5 mm vs rain-free | 39 | 75 | 36 | Combined summary only |
| When Rain and Wind Hit the Same NFL Game | observed rain plus 15+ mph wind vs dry and below 15 mph | 19 | 75 | 56 | Combined summary only |
| How Snow Changes Fantasy Football | observed snow vs explicitly snow-free | 25 | 75 | 50 | Combined summary only |
| What Snow and Wind Do Together | observed snow plus 15+ mph wind vs no snow and calm | 3 | 50 | 47 | Combined summary only |
What the descriptive numbers show — and what they can't
Because the samples are underpowered, every estimate below is descriptive context, not a confirmed effect. And critically, a wide interval is not evidence of no effect — it's evidence that we can't yet tell. Each estimate is adjusted for week, season, wind speed, and temperature, with its original 95% interval and Holm-adjusted p-value preserved.
In heavy rain, the deep-target rate was essentially unchanged (-0.0 points, 95% interval -1.1 to +1.0, Holm p = 1.000), deep completion rate was +1.5 points (-4.2 to +7.1, Holm p = 1.000), and EPA per deep target was -0.053 (-0.332 to +0.226, Holm p = 1.000). None of those intervals rules out a meaningful effect in either direction.
When rain and 15+ mph wind hit the same game, the descriptive estimates leaned toward less passing and less scoring: neutral early-down dropback rate -0.7 points (-5.5 to +4.0, Holm p = 1.000), pass EPA per dropback -0.046 (-0.143 to +0.052, Holm p = 1.000), field-goal accuracy -2.2 points (-15.8 to +11.4, Holm p = 1.000), and combined points -4.1 points (-9.6 to +1.4, Holm p = 0.585). The combined-points estimate is the most suggestive — a four-point drop would matter for game totals — but the interval still crosses zero comfortably.
Snow games showed a small descriptive shift toward rushing: neutral early-down dropback rate -0.8 points (-3.9 to +2.4, Holm p = 1.000) and rushing rate +0.8 points (-2.4 to +3.9, Holm p = 1.000) — mirror-image estimates that are exactly what you'd expect from a small, noisy sample. Pass EPA per dropback (-0.009, -0.099 to +0.082, Holm p = 1.000) and field-goal accuracy (-0.9 points, -10.5 to +8.8, Holm p = 1.000) were essentially flat.
The snow-plus-wind sample is the most extreme case of small-sample noise. Its neutral early-down dropback rate estimate is +5.0 points with an interval from +0.8 to +9.2 and a Holm p of 0.076 — on its face, a shift toward more passing in the worst conditions, which contradicts the usual intuition. But this rests on 3 games, the bootstrap interval includes zero, and the Holm-adjusted p-value does not clear a confirmatory bar. Combined points showed -6.6 points (-15.3 to +2.1, Holm p = 0.412), again on 3 games. Treat all of it as noise until more seasons accumulate.
| Study | Outcome | Adjusted change | 95% interval | Holm p |
|---|---|---|---|---|
| What Happens to Deep Targets in Heavy Rain? | Deep-target rate | -0.0 pts | -1.1 pts to +1.0 pts | 1.000 |
| What Happens to Deep Targets in Heavy Rain? | Deep completion rate | +1.5 pts | -4.2 pts to +7.1 pts | 1.000 |
| What Happens to Deep Targets in Heavy Rain? | EPA per deep target | -0.053 | -0.332 to +0.226 | 1.000 |
| When Rain and Wind Hit the Same NFL Game | Neutral early-down dropback rate | -0.7 pts | -5.5 pts to +4.0 pts | 1.000 |
| When Rain and Wind Hit the Same NFL Game | Pass EPA per dropback | -0.046 | -0.143 to +0.052 | 1.000 |
| When Rain and Wind Hit the Same NFL Game | Field-goal accuracy | -2.2 pts | -15.8 pts to +11.4 pts | 1.000 |
| When Rain and Wind Hit the Same NFL Game | Combined points | -4.1 points | -9.6 points to +1.4 points | 0.585 |
| How Snow Changes Fantasy Football | Neutral early-down dropback rate | -0.8 pts | -3.9 pts to +2.4 pts | 1.000 |
| How Snow Changes Fantasy Football | Neutral early-down rushing rate | +0.8 pts | -2.4 pts to +3.9 pts | 1.000 |
| How Snow Changes Fantasy Football | Pass EPA per dropback | -0.009 | -0.099 to +0.082 | 1.000 |
| How Snow Changes Fantasy Football | Field-goal accuracy | -0.9 pts | -10.5 pts to +8.8 pts | 1.000 |
| What Snow and Wind Do Together | Neutral early-down dropback rate | +5.0 pts | +0.8 pts to +9.2 pts | 0.076 |
| What Snow and Wind Do Together | Average target depth | +0.26 yards | -0.76 yards to +1.27 yards | 1.000 |
| What Snow and Wind Do Together | Pass EPA per dropback | -0.021 | -0.180 to +0.138 | 1.000 |
| What Snow and Wind Do Together | Combined points | -6.6 points | -15.3 points to +2.1 points | 0.412 |
Where the evidence stops
Two boundaries matter for how you use this. First, these are observed postgame conditions, not forecasts — a game that ended up in heavy rain tells us nothing about whether you should have seen it coming on Saturday. Second, these are associations, not causes: even with more games, this design describes what happened in bad-weather games, not what the weather did. And the four conditions are never pooled — heavy rain, rain plus wind, snow, and snow plus wind are separate questions with separate comparison groups.
The practical takeaway for fantasy managers: you don't yet have evidence strong enough to justify a weather-driven lineup change for these rare conditions on its own. If your league-mate benches a star receiver because of a snow forecast, the honest response is that nobody — including the data — knows enough yet to say who's right. As more seasons accumulate and these samples grow toward their preregistered minimums, the picture may sharpen. Until then, the smartest weather play is humility.
METHODS · SOURCES · REVIEW TRAILOpen the Research File+
QUESTION
What can the available NFL samples tell fantasy managers about heavy rain, rain plus wind, snow, and snow plus wind without overstating underpowered evidence?
METHOD
- Retrospective analysis of NFL regular-season games from 2018 through 2024 with observed stadium weather, using nflverse play-by-play and schedule data, NOAA Global Hourly station observations, and Wikidata stadium coordinates.
- Four preregistered contrasts kept strictly separate: heavy rain (maximum hourly rain at least 2.5 mm vs rain-free), rain plus 15+ mph wind vs dry and below 15 mph, observed snow vs explicitly snow-free, and snow plus 15+ mph wind vs no snow and calm. Exposed-game counts are never pooled across contrasts.
- Each estimate is a game-level adjusted difference controlling for week and season fixed effects plus wind speed and temperature; field-goal accuracy additionally controls for average field-goal distance.
- Uncertainty preserved per study: HC3 robust 95% intervals, 4,000-draw bootstrap intervals and p-values, and Holm-adjusted p-values within each registered family.
- All four components fell below their preregistered exposed-game minimums (39/75, 19/75, 25/75, 3/50) and were withheld as standalone articles; each appears only in this combined evidence-status summary.
- Observed postgame weather is excluded from any pregame feature store; no forecast-skill, causal, or lineup-adjustment claim is made. Two complete executions produced identical result hashes, and primary and secondary weather stations exceeded the registered agreement floor.
LIMITS
- All four samples are below their preregistered minimums, so every estimate is descriptive context rather than a confirmed effect.
- Wide intervals reflect insufficient data, not evidence of no effect; a true effect could exist in any direction.
- The snow-plus-wind contrast has only 3 games, making its estimates essentially uninformative.
- Observed postgame conditions cannot support pregame forecast claims, and the design cannot establish causality.
- Weather data run through 2024; the 2025 refresh was not yet available for these studies.
SOURCES
- nflverse NFL schedules and play-by-playCC BY 4.0
SHA-256 abd8ad1e4ddbf6cc1df651c0a038f809427de656e69fd488f1c4bd252a8c59ae - NOAA Global Hourly stadium observationsUS Government work; NOAA data are generally public domain
SHA-256 5703be5d0a4e642971a41b2b05674ccd2dd19bdfc09d8cd9761d65a84f88d54f - Wikidata stadium coordinatesCC0 1.0
SHA-256 b53df9a0dc21f55c4cdea95121e1a02170441a2c1aacff2cc4af0f882ff16a53
REVIEW TRAIL
Statistics and figures come from deterministic code. The Research File contains the registration, provenance, specialist reviews, and gate decision.